I started out teaching them Mai-Star, one of the games I had picked up at GenCon. They enjoyed that quite a bit. While we were waiting for the pizza to arrive, I brought out Love Letter, which they enjoyed so much, they continued dealing out more rounds without me even having to ask if they wanted to play again. After eating, we played a few more rounds of Mai-Star and (since they had liked Love Letter) tried out Lost Legacy. I ended up not getting back home until quite late, without having accomplished any cleaning.
Saturday morning was devoted to whipping the house into shape for my visitors, and I was just finishing up cleaning the second bathroom when they arrived. Whew! They suggested that we pay a visit to the local game store. I thought it would be helpful if we tried out a game first, just so they would have something to be on the lookout for while shopping (if they liked it). Out of the stack I pulled off the shelf, they selected Eminent Domain. It took them a while to get the hang of the way the two different phases worked, but by the end of the game they had determined that they enjoyed it.
They drove me out to the game store, where we engaged in conversation with a couple of the staff, who were enthusiastically recommending various items. I ended up purchasing VivaJava: The Coffee Game: The Dice Game and Forbidden Island, while my friends also picked up a stack of games, including Sushi Go! and Eminent Domain: Escalation (the shop was out of the base game). The staff tried to talk my friends into buying Pandemic: The Cure, but since they had no experience with the original Pandemic, they decided to pass until they knew more about it.
When we got back to my house, we tried out Sushi Go!, which was an adorable and quick drafting game. (I had bought a copy for one of my brothers for Christmas, but I had never played it myself.) After a break for supper, I pulled out my copy of Pandemic, and we played through a game. They liked it so much, they asked to play again. We finished up the evening with a couple rounds of Haggis, which had caught their attention at the game shop because of the name. At that point, we all decided to retire for the night.
This morning, after breakfast, we picked up again with VivaJava. I had read the rulebook, but there was an unfortunate typo on the set of abilities recommended for the intro game, leaving us all confused about how one of the abilities functioned. (When I looked it up on BGG later, I discovered that we had made a totally incorrect interpretation of the icon. Oh, well. We did our best with what we had at the time.) We followed that with Trains and Paperback (the cooperative variant). We just had time for one last game of Dragon's Hoard before they had to leave.
It was quite the fun-packed weekend. Of course, since I didn't get any yard work done, it means I'm going to have to scramble to finish all the pruning next weekend before the weather gets so warm that it wakes up all the fruit trees and flowers.