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2014 Kickstarter Game Update Week 7
Game I Viewed:Kill ShakespeareStatus: 87% fundedIn this semi-cooperative game, players are Shakespeare's heroes who must do battle against his villains. Players collaborate to defeat their enemies, but only one player can be the "true" winner. I think the theme is interesting, but I don't see the point of semi-cooperative games, and I'm a bit turned off by the fact that it's described as area control.Honorable Mention:Character MeeplesStatus: FundedThis campaign by one of the largest online meeple vendors is offering meeples that have been painted to look like various characters.Tags: kickstarter
It seems to me like a semi-cooperative game is an invitation for someone who thinks they can't win to spoil it for everyone.
From what I understand, it's supposed to be a catch-up mechanism that forces the person in the lead to expend resources to help everyone else in order to avoid losing the game, but it generally ends up exactly as you describe. Either that, or the players all agree to ignore the point system and play it as a full cooperative, which makes it unbalanced because they're not competing for resources. So it seems to me that the game designer should just pick a mode and stick with it, competitive or cooperative, rather than trying to straddle the fence.
The goal isn't to kill Shakespeare, is it?
I'm guessing that's explained in the comic book upon which the game is based, but the game itself shouldn't assume that people have read it. It appears that a lot of people are backing based on the positive reputation of the designers and are hoping for more detailed information about the game to be posted later.