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Amparo Bertram

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07:03 pm: Kickstarter Game Update: Week 4
Looking back: Week 3

Game I Viewed:
Fantasy Frontier
Status: 43% funded

I was sorely tempted by this one. In the end, though, my budget won the battle. This game appears to be a Jack of all trades, master of none. It has the hex tile laying/pattern matching of Takenoko (without the cute panda), the worker placement of Lords of Waterdeep (without the fun fantasy quests), the resource management/settlement building of Settlers of Catan (without roads), and the airship combat of Teramyyd (without the detailed plastic miniatures). I like the individual mechanics, but I feel the game is trying to spread itself too thin by incorporating all of them.

Honorable Mention:
Meeple Soap
Status: Funded

What the discriminating--and CLEAN--game geek needs...



[User Picture]
Date:September 1st, 2013 02:45 pm (UTC)
Wow, I haven't watched the play-through video yet, so I didn't realize the start player is the same the whole game and the whole turn happens at once. That does seem really unfair. It would probably be easy enough to fix with a house rule, though.
[User Picture]
Date:September 1st, 2013 03:34 pm (UTC)
If you decide to watch the video, let me know what you think about this issue. There's so much randomness in the game (tile and card draws, dice rolls). Plus, the board is always expanding, workers can only occupy tiles adjacent to their ship, and the other players do not clear the board between rounds. I don't think going first provides an enduring advantage except for the ability to select any airship you want. (I don't know why anyone would ever want the red airship.)

There is one rule that struck me as odd (completely unrelated): in the event you earn a resource that is no longer available in the supply, you can simply take it from the ship of any player you choose. I think this would only happen in a 4-player game, and that's why I think it's especially odd. If filching resources and making enemies is part of a 4-player game, then the resources should be proportionally reduced for 3- and 2-player games to create the same scarcity.

Also, they really need to replace the cheesy ship tokens with miniatures.
[User Picture]
Date:September 1st, 2013 08:52 pm (UTC)
OK, having watched the video, I see what you mean: there doesn't seem to be any particular advantage to going first.

It seems to me that the resource rule is to discourage hoarding resources, and you would only be stealing from others if someone was doing that. So that doesn't bother me so much.

I'm still not entirely sold on the game; I wouldn't mind playing it but I'm not sure I need to own it. Also, I worry that I would have a lot of trouble getting the tiles right for the map cards; I can barely handle the three colors in Takenoko.

This Grey Elephant video was a lot more fun than the one for Smash Monster Rampage (which had been the only one I'd seen). That one seemed like a lot of Carmen being quiet and Tim bossing her around. This one had more conversation and laughing, and made me want to watch more of their videos.
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