I was sorely tempted by this one. In the end, though, my budget won the battle. This game appears to be a Jack of all trades, master of none. It has the hex tile laying/pattern matching of Takenoko (without the cute panda), the worker placement of Lords of Waterdeep (without the fun fantasy quests), the resource management/settlement building of Settlers of Catan (without roads), and the airship combat of Teramyyd (without the detailed plastic miniatures). I like the individual mechanics, but I feel the game is trying to spread itself too thin by incorporating all of them.